The adventurers wake up after a painful night of rest (1. on the map) from defeating the Will O’ Wisps and walk across the north side of the stream to the dirt path northward. They walked along the path until they came to a broken down wooden bridge with a deep chasm down to a […]
The adventurers all woke up in a field after a terrible night only to realize they were nearly out of rations. And so, they went down to the tower at the bridge to look for food. However, when they got there they discovered that some militia from the crossed snakes were at the tower investigating […]
The sorcerer elf that came to visit the adventurers in the plains advised the party to head north out of town to go find an elf stronghold in Ford Keep, a couple of days ride from where they were. He told them that just south of Ford Keep is a small wood where there is […]
We picked up where we left off last week, which was not looking very good for the adventurers. Shaylem was floating down stream clutching onto a wooden crate (hoping it held gold until he realized it would not float if it did!) Charlie is alone battling a mimic in the hull of the boat as […]
The party went into the farm house to hide from the militia. As they were eating dinner, the head elf they rescued pulled out a map (see below) that was handed to him in prison and told the rest about it. Apparently orcs from the Pomarj were docked in the port of Two Ford. Rumor […]
The party decided to have Shaylem and Oof Duh sneak into the courthouse to watch the trial of the elves. Within fifteen minutes it became clear that the trial was rigged and the four elves, including the leader of the hideout were sentenced to death. They were to be hung in the town square outside […]
Today the party loaded up the wagon with all of the weapons, armor, and supplies from the mansion. They tried using the Sending Stone Oof Duh (the dragonborn spy who was known ad “Luz”) had to talk with the elves back at the hideout to tell them they were coming, but they got no response. […]
The party led their prisoner goblin through a secret passageway in the pantry toward the supposed prison in the basement. At the foot of the stairs was a trap door leading to a pit with spikes and venemous snakes. Shaylem was able to climb across safely to the other side and throw a rope across […]
The party left the wagon hidden off the trail and snuck around back of the house through the woods. Harlan was spotted by a guard and the party ended up in combat with him. A second guard heard a cry of help from the wolf-like creature and did not believe Oliver when he tried to […]
Please note: This campaign is using the essential Greyhawk 576 CY map found on the wonderful Anna B Meyer website. References to the locations here can be found on those maps.
Shaylem disguised himself and crossed the bridge undetected. On the otherwise he met up with Charlie. The others paid the boatman to ferry them across the river. As they got to the other side, Shaylem and Charlie noticed there were guards searching the boats.
You battled two goblins riding on large wolf-like creatures that came from the direction of Two Ford, obviously looking for you.